Sample Fashion Project: Renderings
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8PNH8iGJ3bH7E3kUmlrZUQDdEvVso4xG5usM8IxcYy9YexIhOlux5WB_ZUj2gxkrktznxnk2357X36fm3S9V_-_8aYiB2VklvU7-i9RLCL6U0UNelVY8gPo3IPGef_h3dtBAReSVrmxw/s1600/fashion-sketch-1.jpg)
The fully rendered drawings serve a few purposes:
1. To show your designs in greater detail:
The thumbnails were more conceptual, but now you get the chance to draw them larger and with more detail and feeling.
2. To show your drawing ability:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2yedwnlBIQo7MbHHXJM1uRX9H4zx_NSfeguk_65cCWywD8RnOce8-Mt2SJKSwjBebtsY49qqP6q5SqD83fOUxgyVaaQhljkDu1l1PNaHcVOZ2Vi9GJtlF0XjoywkS83-fCopuqq6vgbE/s1600/fashion-sketch-5.jpg)
3. To show your styling aesthetic:
Your fully rendered drawings are your opportunity as a designer to show how you would style your pieces into fully realized looks. This doesn't just mean the clothing. This includes accessories, hair, makeup, and footwear. As any good fashion devotee knows, one skirt can look like ten different garments when styled different ways.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLpIgO4RpIZFuspW3D1yR8ZrPJRB-zt7jyuOj4QDPU8GUZIy1F9FnxMpc_gqg5b1il_jLpLAGB7wHWdH6XYUSRAT6BLayTf5dyo7xwGY_pKAxQCiqApCvmPEprfetM_lkPcf7SI6lsLVE/s1600/fashion-sketch-4.jpg)
My preferred rendering method is outlining in black prismacolor on Graphics 360 paper and then coloring from the back with Chartpak Ad Markers. However, you may be more fond of watercolor or just straight up colored pencils. If you're really, really good at photoshop or illustrator, you can even do it that way.
It's not always necessary to have different poses, either. I think that one person who looked at this particular project actually commented that they almost liked the thumbnail drawings more than the actual renderings. It's really a matter of taste and what you feel most comfortable doing. I, for one, absolutely love the look of a watercolor drawing or painting. However, I don't feel as comfortable rendering in that medium for a job interview, so I stick with what I know best. Experimentation is for fun time. The drawing comfort zone is for getting things done.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3h8NgifcWrfpuD7F1L0pEQPI8lEpqel9ZU_KpxUqv1mcosFCRaHtVDlEX9kBscxc0dNiHMbW-Owqr6v0o2CrvWa6TMP_ORy6Ey5osnzVxadq5pX6QvI6GIZpq_irjXiD4NGpxp9eE1Pc/s1600/fashion-sketch-3.jpg)
When you're satisfied with your renderings, take a little time to arrange them in an order you would like them to be in a runway show. One of my professors always told me to put the your best two drawings on either end of the grouping: a really good one to start, and a really good one to finish. Sandwich the weakest one in the middle. That way, they'll hopefully forget it was a little off by the time they get to the end.
Stay tuned tomorrow for the illustrator flats. I know, I know. That's not as exciting. But, it's a big part of my life as a designer. And it's a big part of anyone's portfolio.